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Universal Fly Script
Universal Script 📌
RequimPublished 25
8 months ago
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Description
city boy
local player = game:GetService("Players").LocalPlayer
local uis = game:GetService("UserInputService")
local runService = game:GetService("RunService")
local flying = false
local speed = 50
local toggleKey = Enum.KeyCode.F
local bodyVelocity
local bodyGyro
local function toggleFly()
flying = not flying
local character = player.Character
if not character then return end
local humanoid = character:FindFirstChild("Humanoid")
local rootPart = character:FindFirstChild("HumanoidRootPart")
if not humanoid or not rootPart then return end
if flying then
humanoid.PlatformStand = true
bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.new(0,0,0)
bodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000)
bodyVelocity.Parent = rootPart
bodyGyro = Instance.new("BodyGyro")
bodyGyro.MaxTorque = Vector3.new(4000, 4000, 4000)
bodyGyro.P = 1000
bodyGyro.D = 50
bodyGyro.CFrame = rootPart.CFrame
bodyGyro.Parent = rootPart
runService:BindToRenderStep("Fly", 0, function()
if not flying or not character or not rootPart then return end









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