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UNIVERSAL ANIMATION LOGGER
Universal Script 📌
wrighth528Published 5
2 years ago
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Description
log animations
local p = game:GetService("Players").LocalPlayer
local c = p.Character or p.CharacterAdded:Wait()
local h = c:FindFirstChildOfClass("Humanoid")
local sg = game:GetService("StarterGui")
local uis = game:GetService("UserInputService")
local gui = Instance.new("ScreenGui")
local f = Instance.new("Frame")
local hd = Instance.new("Frame")
local ht = Instance.new("TextLabel")
local cb = Instance.new("TextButton")
local l = Instance.new("TextLabel")
local tb = Instance.new("TextBox")
local b = Instance.new("TextButton")
local ui_c = Instance.new("UICorner")
local ui_c2 = Instance.new("UICorner")
local ui_c3 = Instance.new("UICorner")
local ui_c4 = Instance.new("UICorner")
gui.Parent = game.CoreGui
f.Parent = gui
hd.Parent = f
ht.Parent = hd
cb.Parent = hd
l.Parent = f
tb.Parent = f
b.Parent = f
ui_c.Parent = f
ui_c2.Parent = tb
ui_c3.Parent = b
ui_c4.Parent = hd
f.Size = UDim2.new(0, 270, 0, 160)
f.Position = UDim2.new(0.5, -135, 0.2, 0)
f.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
ui_c.CornerRadius = UDim.new(0, 8)
hd.Size = UDim2.new(1, 0, 0, 30)
hd.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
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