
1.9k Views
255 Executions
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
UNC Test Tried to make something useful, idk if this useful or not
local TweenService = game:GetService("TweenService")
local UIS = game:GetService("UserInputService")
local CoreGui = game:GetService("CoreGui")
local gui = Instance.new("ScreenGui")
gui.Name = "UNCMac"
gui.ResetOnSpawn = false
pcall(function()
gui.Parent = gethui and gethui() or CoreGui
end)
local window = Instance.new("Frame")
window.Size = UDim2.new(0, 820, 0, 540)
window.Position = UDim2.new(0.5, -410, 0.5, -270)
window.BackgroundColor3 = Color3.fromRGB(20,20,20)
window.BorderSizePixel = 0
window.Parent = gui
Instance.new("UICorner", window).CornerRadius = UDim.new(0,16)
local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(60,60,60)
stroke.Transparency = 0.35
stroke.Parent = window
local gradient = Instance.new("UIGradient")
gradient.Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.fromRGB(30,30,30)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(16,16,16))
})
gradient.Rotation = 90
gradient.Parent = window
local topbar = Instance.new("Frame")
topbar.Size = UDim2.new(1,0,0,38)
topbar.BackgroundColor3 = Color3.fromRGB(32,32,32)
topbar.BorderSizePixel = 0
topbar.Parent = window
local topCorner = Instance.new("UICorner")
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!








