
49 Views
2 Executions
UI save and teleport
Universal Script 📌
3 days ago · Updated
Reviewed by QueueSpeedDemonPaid revieweron How review works
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
🇺🇸 Save your point and teleport to it, allowing for multiple saves and looping. 🇧🇷 save e teleporte, com múltiplos saves podendo deixar eles em loop looping delay 1 sec / demora do loop 1 seg - Smalljump
-- Script de Teleporte com MĂşltiplos Saves e Looping
-- UI Moderna e Minimizável
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
local savedLocations = {}
local isLooping = false
local loopDelay = 1 -- Tempo em segundos entre cada teleporte no loop
-- Criando a Interface (GUI)
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "TeleportSystemUI"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
-- Container Principal
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Size = UDim2.new(0, 300, 0, 380)
MainFrame.Position = UDim2.new(0.5, -150, 0.4, -190)
MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
MainFrame.BorderSizePixel = 0
MainFrame.ClipsDescendants = true
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 12)
UICorner.Parent = MainFrame
-- Barra Superior (Cabeçalho)
local TopBar = Instance.new("Frame")
TopBar.Name = "TopBar"
TopBar.Size = UDim2.new(1, 0, 0, 40)
TopBar.BackgroundColor3 = Color3.fromRGB(35, 35, 50)
TopBar.BorderSizePixel = 0
TopBar.Parent = MainFrame
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!






