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UI LIB RELEASE Catalyst
Universal Script 📌
sinsly10 followers
5 months ago
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Description
just read the dam docs im lazy it has mobile support n other bs
local _Catalyst = loadstring(game:HttpGet("https://pastebin.com/raw/3wijXz1F"))()
local Window = _Catalyst:Window({
Title = "main",
SubTitle = "sub",
Accent = Color3.fromRGB(255, 42, 74),
ConfigFolder = "_CatalystConfigs",
ToggleKey = Enum.KeyCode.RightAlt,
})
local State = { aimFov = 120, multiplier = 2, ping = 15 }
local Combat = Window:Tab("Combat", "rbxassetid://6034509993")
Combat:Section("Aim Assist")
Combat:Toggle("Enabled", "Master switch for aim assist", false, function(on)
Window:Notify("Combat", "Aim assist " .. (on and "ON" or "OFF"))
end, "aim_enabled", { Keybind = Enum.KeyCode.V })
Combat:Slider("FOV", "Targeting radius", 0, 500, 120, function(v)
State.aimFov = v
end, "aim_fov", { Suffix = " px" })
Combat:Slider("Smoothness", "Lower is snappier", 0.1, 5, 1.5, function(v)
print("smoothness", v)
end, "aim_smooth", { Decimals = 2, Suffix = "x" })
Combat:Slider("Speed Multiplier", "Front suffix example", 1, 10, 2, function(v)
State.multiplier = v
end, "aim_mult", { Prefix = "x" })
Combat:Dropdown("Target Part", { "Head", "Torso", "HumanoidRootPart", "Random" }, function(v)
print("part", v)
end, "aim_part", "Head")
Combat:Section("Keybinds")
Combat:Bind("Trigger (press)", Enum.KeyCode.E, function()
Window:Notify("Bind", "Press fired once")






Love it! The dock feature sucks * though