
866 Views
220 Executions
Tossing Script v1
Universal Script 📌
SZluaFirst script
11 months ago
Please login to perform these actions:Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
Русский: Скрипт для рывка! Пользуйтесь, он универсальный. Создан для чита Allusive Premium. Но работает почти на всех инжекторах. English: Script for a breakthrough! Use it, it's universal. Created for the Allusive Premium cheat. But it works on almost all injectors.
-- Allusive Premium PC Dash
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rootPart = character:WaitForChild("HumanoidRootPart")
local DASH_FORCE = 200
local DASH_COOLDOWN = 1
local JUMP_BOOST = 50
local canDash = true
local dashGui = nil
local function createPCControls()
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AllusiveDashPC"
screenGui.ResetOnSpawn = false
screenGui.Parent = player.PlayerGui
local infoFrame = Instance.new("Frame")
infoFrame.Size = UDim2.new(0, 200, 0, 60)
infoFrame.Position = UDim2.new(0, 10, 0, 10)
infoFrame.BackgroundColor3 = Color3.new(0, 0, 0)
infoFrame.BackgroundTransparency = 0.7
infoFrame.BorderSizePixel = 0
infoFrame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 8)
corner.Parent = infoFrame
local cooldownIndicator = Instance.new("TextLabel")
cooldownIndicator.Size = UDim2.new(1, 0, 1, 0)
cooldownIndicator.BackgroundTransparency = 1
cooldownIndicator.Text = "DASH: READY [Q]"
cooldownIndicator.TextColor3 = Color3.new(0, 1, 0)
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!







