
9.6k Views
337 Executions
Toad roast script rework but sounds same and works
Universal Script 📌
Lordof_guisCreatorFirst script
1 year ago
Please login to perform these actions:Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
Do you miss the old sounds? We got you. I recreated the script and made the sound same and working! And yes It will be fe if you putted it in backdoor and it works for cilent and server-sided
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
wait(0)
math.randomseed(tick() % 1 * 1e6)
local noises = {
'rbxassetid://230287740',
'rbxassetid://271787597',
'rbxassetid://153752123',
'rbxassetid://271787503'
}
-- Coroutine: Sky Spammer
local sky = coroutine.create(function()
while wait(0.3) do
local s = Instance.new("Sky", game.Lighting)
local skyId = "rbxassetid://201208408"
s.SkyboxBk, s.SkyboxDn, s.SkyboxFt, s.SkyboxLf, s.SkyboxRt, s.SkyboxUp = skyId, skyId, skyId, skyId, skyId, skyId
s.CelestialBodiesShown = false
end
end)
-- Coroutine: Delete All Models
local del = coroutine.create(function()
while wait(0.3) do
for _, v in pairs(workspace:GetChildren()) do
if v:IsA("Model") then
v:Destroy()
end
end
end
end)
-- Coroutine: Loud Looping Sound
local sound = coroutine.create(function()
local a = Instance.new("Sound", workspace)
a.SoundId = "rbxassetid://79999206651848"
a.Name = "RAINING MEN"









Credits to Blue2spooky for giving out the sound id to everyone