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The boiled one bit fix
Universal Script 📌
ramadanopeyemi2boys100K executions
8 months ago
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Description
But fix
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local function becomeBoiled(character)
local humanoid = character:WaitForChild("Humanoid")
-- Make taller
humanoid.BodyHeightScale.Value = 1.2
humanoid.BodyWidthScale.Value = 0.8
humanoid.BodyDepthScale.Value = 0.8
-- Remove face
local head = character:WaitForChild("Head")
local face = head:FindFirstChild("face")
if face then
face:Destroy()
end
-- Make body black
for _, part in ipairs(character:GetDescendants()) do
if part:IsA("BasePart") then
part.Color = Color3.fromRGB(0, 0, 0)
part.Material = Enum.Material.SmoothPlastic
end
end
-- Red glow
local light = Instance.new("PointLight")
light.Color = Color3.fromRGB(255, 0, 0)
light.Brightness = 6
light.Range = 12
light.Parent = head
-- Smoke
local smoke = Instance.new("ParticleEmitter")
smoke.Texture = "rbxassetid://258128463"
smoke.Rate = 20
smoke.Lifetime = NumberRange.new(1)
smoke.Speed = NumberRange.new(2)








son
it just set me on fire
doesnt work on velocity
judging by the open source script, this looks like it'll turn me into a verison of flowers, if he was ran through ai
whqt?
dad
@7xs0wueb5s what 🤣🤣