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Universal Script 📌
m4ar
m4arPublished 10
9 months ago
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Description

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--[[
    Cobalt
    A runtime developer tool to monitor and intercept network traffic
    coming from the roblox game engine.
    
    This script is NOT intended to be modified.
    To view the source code, see the 'Src' folder on the official GitHub repository!

    Authors: deivid, upio
    GitHub: https://github.com/notpoiu/cobalt/                                      
--]]


-- ++++++++ WAX BUNDLED DATA BELOW ++++++++ --

-- Will be used later for getting flattened globals
local ImportGlobals

-- Holds direct closure data (defining this before the DOM tree for line debugging etc)
local ClosureBindings = {
    function()local wax,script,require=ImportGlobals(1)local ImportGlobals return (function(...)wax.shared.CobaltStartTime = tick()

local FileLogger = require(script.Utils.FileLog)

-- Environment
for _, Service in pairs({
	"ContentProvider",
	"CoreGui",
	"TweenService",
	"Players",
	"RunService",
	"HttpService",
	"UserInputService",
	"TextService",
	"StarterGui",
}) do
	wax.shared[Service] = cloneref(game:GetService(Service))
end

wax.shared.CobaltVerificationToken = wax.shared.HttpService:GenerateGUID()


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m4arUploader9 months ago

remotespy for my scripts haha

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