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Description
Fit for all devices!! If you have any bugs or issues, please join the Discord server. Please also join the discord server if you have any suggestions or updates for this script. https://discord.gg/KRRtPr9Q6a
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Turtle-Brand/Turtle-Lib/main/source.lua"))()
local localPlayer = game.Players.LocalPlayer -- Added this line to properly define localPlayer
local humanoid = localPlayer.Character.Humanoid
local pl = localPlayer.Character.HumanoidRootPart -- Renamed from "player" to "pl" for consistency
local pl2 = "" -- This varaible gets changed from the program being ran
local cheatBypass = false -- Auto-false, allow the user to change the value to what they want to with the bool if-statement below
local window = library:Window("Teleport's") -- The window for the full GUI
window:Label("Made from the CoHub team")
window:Toggle("AntiCheat Bypass", false, function(bool) -- The main toggle for the AntiCheat bool (True/False Selection)
warn("The toggle for the AntiCheat bypass has been selected as: " .. tostring(bool)) -- Lets the user know that they have enabled // disabled the AntiCheat bypass
cheatBypass = bool -- Making the variable that is linked above equal the value (like equal the true or false)
end)
window:Box("Goto Player", function(text, focuslost) -- The textbox creation on the GUI
if focuslost then -- If player stops typing then start
pl2 = text -- The player that has been entered in the textbox
if game.Players:FindFirstChild(pl2) then -- Check if player exists
if cheatBypass then -- If player has AntiCheat bypass enabled
humanoid:ChangeState(Enum.HumanoidStateType.Jumping) -- To make the local player jump // which can be used as an anticheat
wait(0.1) -- Wait for the jump to take place before teleporting the local player to the other player
end
pl.CFrame = game.Players[pl2].Character.HumanoidRootPart.CFrame -- Teleport to the player that has been entered
else
warn("Player not found!") -- Warn if player doesn't exist
end
end
end)
window:Button("Print Location (Console)", function()
warn(pl.CFrame) -- Warns the location in the console to allow the user to know that they have just printed their location
setclipboard(tostring(pl.CFrame)) -- Sets the player's location into their clipboard incase they are using it!
end)
window:Button("Copy Discord Invite", function()
setclipboard("https://discord.gg/KRRtPr9Q6a") -- Copy our Discord server invite :D
wait(0.1) -- A wait timer cause why not.. cant be helped that people wanna spam the button anyway
print("Thank you for copying the server link!") -- Let the user know that im thankful lol
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