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Teleport script
Universal Script 📌
HUKAFirst script
8 months ago
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Description
Teleports your character to your mouse cursor location ✔ Tested on: Xeno, Solara, JJS ❌ Not working on mobile (Delta) EN Important: Does not work properly in games with hitboxes or strong anti-cheat (like in JJS). May only work at short distances (~10–20 meters) | Only PC RU Важно: Может не работать в играх с хитбоксами или античитом (например в JJS). Иногда работает только на небольшом расстоянии (~10–20 метров) | Только ПК If you have any issues, write in the comments Если есть проблемы — напишите в комментарии
-- EN: Teleport activates on Z
-- RU: Телепортация на кнопку Z
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local workspace = game:GetService("Workspace")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local mouse = player:GetMouse()
-- Teleport key (default Z)
local teleportKey = Enum.KeyCode.Z -- Change the key for teleport here
-- Function to show text (script activation message)
local function showTextMessage(message)
-- Create ScreenGui if it doesn't exist
local screenGui = player:FindFirstChildOfClass("PlayerGui"):FindFirstChild("TeleportMessageGui")
if not screenGui then
screenGui = Instance.new("ScreenGui")
screenGui.Name = "TeleportMessageGui"
screenGui.Parent = player:FindFirstChildOfClass("PlayerGui")
end
-- Create TextLabel
local textLabel = Instance.new("TextLabel")
textLabel.Parent = screenGui
textLabel.Size = UDim2.new(0, 300, 0, 50)
textLabel.Position = UDim2.new(1, -310, 1, -60) -- Bottom-right corner
textLabel.Text = message
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255) -- White text
textLabel.BackgroundTransparency = 1 -- No background
textLabel.TextSize = 20 -- Text size
textLabel.TextStrokeTransparency = 0.8 -- Text outline effect
-- Fade out text after 2 seconds
game:GetService("TweenService"):Create(textLabel, TweenInfo.new(2), {TextTransparency = 1}):Play()
wait(7)
textLabel:Destroy() -- Remove text after delay
end
UserInputService.InputBegan:Connect(function(input, gameProcessed)









Its AI dont lie
@AjnurHub You don't have to believe me, I don't give a *.
AI
@AjnurHub Idk, I wrote it myself