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Description
TELEKNIS So it does what it does. so you can grab an unanchor part. its unstable. but perfect for flinging it. not sure if it can grab players. You will also notice blue flame particle once it activates NOTE : THIS THING DOES NOT COME AS A TOOL IN INVENTORY.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local mouse = player:GetMouse()
-- Grab function
local function grabTarget(target)
if not target then return end
if target:IsA("BasePart") and not target.Anchored then
grabbed = target
elseif target.Parent:FindFirstChild("HumanoidRootPart") then
grabbed = target.Parent.HumanoidRootPart
end
if grabbed then
bodyPos = Instance.new("BodyPosition")
bodyPos.MaxForce = Vector3.new(1e6,1e6,1e6)
bodyPos.D = 500
bodyPos.P = 30000
bodyPos.Parent = grabbed
bodyGyro = Instance.new("BodyGyro")
bodyGyro.MaxTorque = Vector3.new(1e6,1e6,1e6)
bodyGyro.D = 500
bodyGyro.P = 3000
bodyGyro.Parent = grabbed
end
end
local function releaseTarget()
if grabbed then
if bodyPos then bodyPos:Destroy() end
if bodyGyro then bodyGyro:Destroy() end
end
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