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Tarkov Realism V2 Experimental
Universal Script 📌
RSCRIPTS_FALSEBAN_MEFirst script
8 months ago
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Description
Just a more realistic way of fighting to immerse yourself Current Features Bottom left health bar Desaturation (grayscale) and blur effects scaling with health Dynamic volume for all sounds in the world Red flash overlay on damage Death screen fades to black Random blink every 5–10 seconds New features Suppression System Suppression-Based Blur Pulse Suppression Audio Muffling Suppression Decay Layered Damage Feedback Sprint Blur (A bit obvious) Changes Effect Layering System
Updates
Script edited: Update script
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local SoundService = game:GetService("SoundService")
local Debris = game:GetService("Debris")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
print("⚫ HealthUI + GRAYSCALE + VOLUME + BLINK + SUPPRESSION - LOADED!")
-- Remove old GUI
local oldGui = playerGui:FindFirstChild("HealthUI")
if oldGui then oldGui:Destroy() end
-- Screen GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "HealthUI"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.Parent = playerGui
-- Health frame
local healthFrame = Instance.new("Frame")
healthFrame.Name = "HealthFrame"
healthFrame.Size = UDim2.new(0, 240, 0, 36)
healthFrame.Position = UDim2.new(0, 16, 1, -50)
healthFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
healthFrame.BackgroundTransparency = 0.15
healthFrame.BorderSizePixel = 0
healthFrame.ClipsDescendants = true
healthFrame.Parent = screenGui
local healthCorner = Instance.new("UICorner")
healthCorner.CornerRadius = UDim.new(0, 16)
healthCorner.Parent = healthFrame
-- Health bar background
local healthBarBg = Instance.new("Frame")
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