
2.7k Views
8 Executions
TCODonate
Universal Script 📌
areyoumental110Published 50
2 years ago
Please login to perform these actions:Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
dont look
local delay = 0.5 -- delay before donating again
local donateamt = 0.5 -- amount to donate
-- say "changedelay" and then the delay number to change the delay ingame
-- example: changedelay 1
-- say "changedonateamt" and then the donate amount to change the donateamt ingame
-- example: changedonateamt 1
function say(text,channel)
coroutine.wrap(function()
--game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest"):FireServer(text,channel or "System")
if channel and channel:lower() == "system" then
if string.sub(text,1,1) ~= ";" then
text = ";"..text
end
game:GetService("TextChatService").TextChannels.RBXSystem:SendAsync(text)
else
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync(text)
end
end)()
end
local drag = nil
pcall(function()
drag = loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Drag-UI-SUPPORTS-MOBILE-22790"))()
end)
if drag == nil then -- your executor actually sucks if the script has to do this
drag = function(f) -- the drag loadstring is way longer than this function, this one is just a crappy replacement
if f then
f.Active = true
f.Draggable = true
end
end
end
local gui2 = Instance.new("ScreenGui")
gui2.Name = ""
for i=1,50 do
gui2.Name = gui2.Name..tostring(math.random(1,9))
Comments
0Log in to join the conversation. Login
No comments yet. Be the first!







