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Super ring parts test
Universal Script 📌
thatonecoolguyPublished 5
1 year ago
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Description
lol
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local SoundService = game:GetService("SoundService")
local StarterGui = game:GetService("StarterGui")
local HttpService = game:GetService("HttpService")
local LocalPlayer = Players.LocalPlayer
-- Sound Effects
local function playSound(soundId)
local sound = Instance.new("Sound")
sound.SoundId = "rbxassetid://" .. soundId
sound.Parent = SoundService
sound:Play()
sound.Ended:Connect(function()
sound:Destroy()
end)
end
-- Play initial sound
playSound("2865227271")
-- GUI Creation
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "SuperRingPartsGUI"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 300, 0, 600) -- Increased height for new features
MainFrame.Position = UDim2.new(0.5, -150, 0.5, -300)
MainFrame.BorderSizePixel = 0
MainFrame.Parent = ScreenGui
-- Make the GUI round
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 20)
UICorner.Parent = MainFrame








Hey am new to scripting what does that mean
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