Universal Script 📌
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158 Executions

Squdz gui v1 F3X

Universal Script 📌
Ebr97272
Ebr97272Published 5
3 months ago
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Description

F3x

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--[=[
 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

-- Instances: 18 | Scripts: 6 | Modules: 0 | Tags: 0
local LMG2L = {};

-- Players.ebrhome_97272.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false;


-- Players.ebrhome_97272.PlayerGui.ScreenGui.ImageLabel
LMG2L["ImageLabel_2"] = Instance.new("ImageLabel", LMG2L["ScreenGui_1"]);
LMG2L["ImageLabel_2"]["BorderSizePixel"] = 3;
LMG2L["ImageLabel_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
-- LMG2L["ImageLabel_2"]["ImageContent"] = ;
LMG2L["ImageLabel_2"]["Image"] = [[rbxassetid://77455039577329]];
LMG2L["ImageLabel_2"]["Size"] = UDim2.new(0, 416, 0, 270);
LMG2L["ImageLabel_2"]["BorderColor3"] = Color3.fromRGB(7, 0, 255);
LMG2L["ImageLabel_2"]["Position"] = UDim2.new(0, 286, 0, 122);


-- Players.ebrhome_97272.PlayerGui.ScreenGui.ImageLabel.TextButton2
LMG2L["TextButton2_3"] = Instance.new("TextButton", LMG2L["ImageLabel_2"]);
LMG2L["TextButton2_3"]["TextWrapped"] = true;
LMG2L["TextButton2_3"]["BorderSizePixel"] = 3;
LMG2L["TextButton2_3"]["TextScaled"] = true;
LMG2L["TextButton2_3"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton2_3"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["TextButton2_3"]["FontFace"] = Font.new([[rbxasset://fonts/families/PatrickHand.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton2_3"]["Size"] = UDim2.new(0, 118, 0, 38);


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