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Spider Man
10K executions
Universal Script π
skirvishi10K executions
1 year ago
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Description
β’ Draggable GUI Panel: Drag the entire control panel anywhere on screen (works on mobile & desktop) β’ Auto Walk Toggle: Moves your character automatically to the last tapped/clicked location β’ Noclip Toggle: Turns off collision for your characterβs parts so you can move through walls β’ Spider-Man Mode Toggle: Shows/hides Spider-Man related options: β’ Web Pull Toggle: Moves your character instantly to the targeted point with a smooth tween effect β’ Web Physics Toggle: Moves your character to the targeted point using physics-based velocity for a swinging effect
loadstring([[
-- Services
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Debris = game:GetService("Debris")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera
-- States
local autoPull, noclip, webPhysics, spiderMode = false, false, false, false
local targetPos, currentWeb = nil, nil
-- GUI
local guiMain, panelFrame, btnAuto, btnNoclip, btnSpider, subButtons = nil
local function buildGui()
if guiMain then guiMain:Destroy() end
guiMain = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
guiMain.ResetOnSpawn = false
panelFrame = Instance.new("Frame")
panelFrame.Size = UDim2.new(0, 210, 0, 260)
panelFrame.Position = UDim2.new(0.1, 0, 0.4, 0)
panelFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
panelFrame.BackgroundTransparency = 0.2
panelFrame.Active = true
panelFrame.Parent = guiMain
-- Make whole panel draggable (mobile + desktop)
local dragging = false
local dragStartPos = nil
local startPos = nil
panelFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Touch or input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStartPos = input.Position
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