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210 Executions
Singing Me (fixed)
Universal Script 📌
NotJohnDoeExploits10 followers
1 year ago
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Description
It's fixed! Put a sound ID in the audio box, then it'll play it and sync it's mouth with it. Example: 99298451577207 The script will sync the mouth with the sound that is currently playing.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")
local plr = Players.LocalPlayer
local char = plr.Character or plr.CharacterAdded:Wait()
local head = char:WaitForChild("Head")
local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
local neck = torso:WaitForChild("Neck")
local face = head:FindFirstChild("face")
if face then face:Destroy() end
local sound = Instance.new("Sound")
sound.Parent = head
sound.Volume = 1
sound.Looped = true
local gui = Instance.new("ScreenGui")
gui.Name = "AudioUI"
gui.ResetOnSpawn = false
gui.Parent = plr:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 200, 0, 60)
frame.Position = UDim2.new(0.5, -100, 0.5, -30)
frame.BackgroundColor3 = Color3.fromRGB(120,120,120)
frame.BorderSizePixel = 0
frame.Parent = gui
local dragBar = Instance.new("TextLabel")
dragBar.Size = UDim2.new(1, 0, 0, 20)
dragBar.BackgroundColor3 = Color3.fromRGB(90,90,90)
dragBar.Text = "Drag Me"
dragBar.TextSize = 14
dragBar.TextColor3 = Color3.new(1,1,1)
dragBar.Parent = frame
dragBar.Active = true









omg an original script??
@xyrevex I didn't make the original
insane
@Moony I fixed the script
How you got the open source code?
@Noobs darks website
Is it FE?
@ALTERRATIC it's not fe and it won't work for some executors so I fixed it