
42.5k Views
102 Executions
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
Suport : LocalScript < Instance > ModuleScript < Instance > Table Function ``` Decompile.setclipboard = Boolean Decompile.getupvalues = Boolean Decompile.getconstants = Boolean Decompile.WaitDecompile = Boolean < Reduse Lag > Decompile.new() ``` This script has many bugs, sometimes your game may crash or the script may not work
local Decompile = loadstring(game:HttpGet("https://raw.githubusercontent.com/REDzHUB/Decompile/main/Mobile.lua"))()
Decompile.getconstants = false
Decompile.getupvalues = false
Decompile.new(Decompile)
-- Dex Explorer
--[[
local Decompile = loadstring(game:HttpGet("https://raw.githubusercontent.com/REDzHUB/Decompile/main/Mobile.lua"))()
Decompile.setclipboard = false
Decompile.getupvalues = true
getgenv().decompile = Decompile.new
loadstring(game:HttpGet("https://raw.githubusercontent.com/infyiff/backup/main/dex.lua"))()
]]
-- Example
--[[
local Decompile = loadstring(game:HttpGet("https://raw.githubusercontent.com/REDzHUB/Decompile/main/Mobile.lua"))()
Decompile.getconstants = false
Decompile.getupvalues = false
-- Table
Decompile.new(Decompile)
-- Instance
Decompile.new(workspace.LocalScript)
Decompile.new(workspace.ModuleScript)
]]










@lookpass12 local Decompile = loadstring(game:HttpGet(" https://raw.githubusercontent.com/REDzHUB/Decompile/main/Mobile.lua"))() Decompile.getconstants = false Decompile.getupvalues = false Decompile.new(game.Players.LocalPlayers.LocalScript)
@cloudman4416 look at the description
wont work on modules
Valeu, Minha Cadel****!