
2.2k Views
214 Executions
Script for making animations R15
Universal Script π
wolfn376410K executions
11 months ago
Please login to perform these actions:Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
I'll give a quick explanation; do you see this code in the script? "rbxassetid://0" In these places you put the name of the animation, usually emotes, To get the codes, you use `infinite yield`, put the animation you want in the game catalog, and use the `copyanimid` command.
local player = game.Players.LocalPlayer
local userInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
-- === Toggle These ===
speed = true
jump = true
-- ====================
local isUsingSetA = true
-- Animation Sets
local animSetA = {
idle = "rbxassetid://0",
walk = "rbxassetid://0"
}
local animSetB = {
idle = "rbxassetid://0", -- Change this
walk = "rbxassetid://0" -- And this.
}
local currentSet = animSetA
local walkTrack, idleTrack
local runningConnection
local speedEnforcer
local jumpEnforcer
-- Apply animations and speed/jump if enabled
local function applyAnimations(character)
local humanoid = character:WaitForChild("Humanoid")
-- Reset old
if walkTrack then walkTrack:Stop() end
if idleTrack then idleTrack:Stop() end
if runningConnection then runningConnection:Disconnect() end
if speedEnforcer then speedEnforcer:Disconnect() end
if jumpEnforcer then jumpEnforcer:Disconnect() end
-- Enforce WalkSpeed








If you have any questions, just let us know.
@wolfn3764 What is gooningπ€
@wolfn3764 Iβm confused on how to change the idle animation or where to even find another idle animation