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Save instance for different executors
Universal Script 📌
SebyPublished 10
4 years ago
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Description
Saves the game into a .rblx folder The files will be in your workspace folder
-- Synapse X (With localscripts):
saveinstance()
-- Synapse X (Without localscripts):
saveinstance({noscripts = true})
-- Krnl and Script-ware (With localscripts):
saveinstance(game, "Decompiled", {
Decompile = true
})
-- Krnl and Script-ware (Without localscripts):
saveinstance()
-- Other exploits (If it's supported):
saveinstance()









it is all saveinstance, what a surprise!
didn't know that krnl had a decompiler