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Saitama To Mark Invinicble
Universal Script 📌
codycarrasco9Published 10
2 years ago
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Description
uhhh mark from invincible
print("This file was made by Gamblelord on github.")
local lplr = game.Players.LocalPlayer
local char = lplr.Character or lplr.CharacterAdded:Wait()
-- Object Removers (will remove vfx on the weapons, though)
local katana1 = false -- Make true if you want to remove Blade Master's katana
local katana2 = false -- Make true if you want to remove Sonic's katana
local bat = false -- Make true if you want to remove Metal Bat's baseball bat
if katana1 then char:FindFirstChild("Sheathe"):Destroy() char:FindFirstChild("#KATANAWEAPON"):Destroy() end
if katana2 then char:FindFirstChild("Sheathed"):Destroy() char:FindFirstChild("#NinjaKATANA"):Destroy() end
if bat then char:FindFirstChild("#BATWEAPON"):Destroy() end
-- Editing names
local plrgui:PlayerGui = lplr:FindFirstChild("PlayerGui")
local gui:ScreenGui = plrgui:FindFirstChild("ScreenGui")
local ultbar:Frame = gui:FindFirstChild("MagicHealth")
local ultbarclr:Frame = ultbar:FindFirstChild("Health").Bar.Bar
local ulttext:TextButton = ultbar:FindFirstChild("TextLabel")
-- Awakening text & color
ulttext.Text = "Enough of the Fucking Games."
ultbarclr.BackgroundColor3 = Color3.fromRGB(136, 0, 0) -- In RGB values (red, green, blue)
local hotbar:ScreenGui = plrgui:FindFirstChild("Hotbar")
local backpack = hotbar:FindFirstChild("Backpack")
local hotbarf:Frame = backpack:FindFirstChild("Hotbar")
local bbb1, bbb2, bbb3, bbb4 = hotbarf["1"], hotbarf["2"], hotbarf["3"], hotbarf["4"]
local bb1, bb2, bb3, bb4 = bbb1["Base"], bbb2["Base"], bbb3["Base"], bbb4["Base"]
local b1, b2, b3, b4 = bb1["ToolName"], bb2["ToolName"], bb3["ToolName"], bb4["ToolName"]
-- Move names
local function SetMoveNames()
b1.Text = "Blunt Force"
b2.Text = "Early Combatant"
b3.Text = "Leg Split"
b4.Text = "Crushing Uprise"
end
SetMoveNames()
-- Awakening move names








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