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Description
YES
local player = game.Players.LocalPlayer
local character = player.Character
local humanoid = character:WaitForChild("Humanoid")
local initialSpinSpeed = 1
local maxSpinSpeed = 10
local accelerationRate = 1
local function spinCharacter()
local spinSpeed = initialSpinSpeed
while true do
character:SetPrimaryPartCFrame(character.PrimaryPart.CFrame * CFrame.Angles(0, math.rad(spinSpeed), 0))
wait(0.04)
spinSpeed = math.min(spinSpeed + accelerationRate, maxSpinSpeed)
end
end
spinCharacter()
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