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IMPORTANT ⬇︎ READ: https://pastebin.com/raw/1dfeYExt
-- INRI - SAB MODDED
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local Colors = {
bg = Color3.fromRGB(22, 22, 26),
bgTop = Color3.fromRGB(28, 28, 34),
bgDark = Color3.fromRGB(16, 16, 20),
line = Color3.fromRGB(45, 45, 52),
lineBright = Color3.fromRGB(80, 80, 90),
text = Color3.fromRGB(200, 200, 210),
textDim = Color3.fromRGB(140, 140, 150),
textDark = Color3.fromRGB(100, 100, 110),
red = Color3.fromRGB(180, 60, 60),
redHot = Color3.fromRGB(220, 80, 80),
green = Color3.fromRGB(70, 160, 90),
greenDim = Color3.fromRGB(50, 120, 70),
accent = Color3.fromRGB(100, 120, 200),
disabled = Color3.fromRGB(60, 60, 65),
notifBg = Color3.fromRGB(30, 30, 35),
notifBorder = Color3.fromRGB(100, 120, 200)
}
local gui = Instance.new("ScreenGui")
gui.Name = "inri_sab"
gui.ResetOnSpawn = false
gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
gui.Parent = PlayerGui
local notifFrame = Instance.new("Frame")
notifFrame.Name = "Notification"
notifFrame.Size = UDim2.new(0, 200, 0, 50)
notifFrame.Position = UDim2.new(1, -210, 1, 60)
notifFrame.BackgroundColor3 = Colors.notifBg
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