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Description
F5 to disable/enable targetting npcs (disabled by default) F4 to switch Aim Parts ("Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg") F6 to turn on/off the aimbot (on by default) F7 to switch PlayerTargetMode ("Default", "ModelCheck", "TeamCheck") F8 to switch NPCTargetMode ("None", "All", "SpecificModel") Please don't expect much it's a simple script (NPCS might be bugged out)
Updates
Script edited: Update script
Script edited: Update script
Script edited: Update script
Script edited: Update script
Script edited: Update script
-- Please to ALL THE SKIDDIES if you're gonna skid this thing put me in the credits.
local placeid = game.PlaceId
if placeid == 286090429 then -- Arsenal specific script by samet.exe on Discord
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Holding = false
local CurrentTarget = nil
local aimParts = {"Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg"}
local currentAimPartIndex = 2 -- Default to "Torso"
_G.AimbotEnabled = true
_G.TeamCheck = true
_G.AimPart = aimParts[currentAimPartIndex]
local function IsTargetValid(character)
return character and character:FindFirstChild("Humanoid") and character.Humanoid.Health > 0
end
local function GetClosestTarget()
local closestPlayer = nil
local shortestDistance = math.huge
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer and (not _G.TeamCheck or player.Team ~= LocalPlayer.Team) and IsTargetValid(player.Character) then
local targetPart = player.Character:FindFirstChild(_G.AimPart)
if targetPart then
local distance = (LocalPlayer.Character.HumanoidRootPart.Position - targetPart.Position).Magnitude
if distance < shortestDistance then
closestPlayer = player
shortestDistance = distance
end
end
end
end
return closestPlayer
end







why i cant target npc but only target players?
:3
:3