Universal Script 📌
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Key System

Roy

Universal Script 📌
CyberHacker
CyberHacker10 followers
2 years ago
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-- SERVER-SIDE OP SCRIPT WITH KEY SYSTEM

local ReplicatedStorage = game:GetService("ReplicatedStorage")

-- Create Remote
local remote = Instance.new("RemoteEvent")
remote.Name = "BossKeyRemote"
remote.Parent = ReplicatedStorage

-- Secret Key
local validKey = "boss"

remote.OnServerEvent:Connect(function(player, enteredKey)
    if enteredKey == validKey then
        print(player.Name .. " entered the correct key.")

        -- Give OP Sword
        local sword = Instance.new("Tool")
        sword.Name = "Infinity Sword"
        sword.RequiresHandle = false
        sword.CanBeDropped = false
        sword.Parent = player.Backpack

        -- Add OP Effects (e.g., flight, health)
        player.Character.Humanoid.WalkSpeed = 100
        player.Character.Humanoid.JumpPower = 200
        player.Character.Humanoid.MaxHealth = math.huge
        player.Character.Humanoid.Health = math.huge

        -- Kick others (Optional OP action)
        for _, plr in pairs(game.Players:GetPlayers()) do
            if plr ~= player then
                plr:Kick("You were kicked by the boss.")
            end
        end
    else
        player:Kick("Incorrect Key.")
    end
end)


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