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Description
Basically its a chat editor, u can alternatively use incoming message for every message but this is a quicker way of doing it lol.
local t = game:GetService("TextChatService")
local c = t.TextChannels.RBXGeneral
local a = c:SendAsync("yo")
task.wait(3)
replicatesignal(t.ClientToServerMessageReplicateSignalV2, "hello", a.Metadata, a.MessageId, a.TextSource, c)









Tysm
kind of useless
@ketrelis i agree, want vc bypass next upload?
@Mask_real yes