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Rewind Ur Character read desc
Universal Script 📌
MoorPublished 25
2 years ago
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Description
it works for ONLY incognito i think so it dont work on solara i tried it but it didnt work so uh dont hate :/ pc only and mobile maybe somehow i use solara and incognito it also works when u reset it reset too and work for tools too and more maybe not
local key = "E" --key to intiate the flashback. see https://create.roblox.com/docs/reference/engine/enums/KeyCode for an exhaustive list
local flashbacklength = 60 --how long the flashback should be stored in approx seconds
local flashbackspeed = 1 --how many frames to skip during flashback (set to 0 to disable)
local name = game:GetService("RbxAnalyticsService"):GetSessionId() --unique id that games cannot access but does not change on subsequent executions (used for the name of the binded function)
local frames,uis,LP,RS = {},game:GetService("UserInputService"),game:GetService("Players").LocalPlayer,game:GetService("RunService") --set some vars
pcall(RS.UnbindFromRenderStep,RS,name) --unbind the function if previously binded
local function getchar()
return LP.Character or LP.CharacterAdded:Wait()
end
function gethrp(c) --gethrp ripped from my env script and stripped of arguments
return c:FindFirstChild("HumanoidRootPart") or c.RootPart or c.PrimaryPart or c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso") or c:FindFirstChildWhichIsA("BasePart")
end
local flashback = {lastinput=false,canrevert=true}
function flashback:Advance(char,hrp,hum,allowinput)
if #frames>flashbacklength*60 then --make sure we don't have too much history
table.remove(frames,1)
end
if allowinput and not self.canrevert then
self.canrevert = true
end
if self.lastinput then --make sure platformstand goes back to normal
hum.PlatformStand = false
self.lastinput = false
end
table.insert(frames,{
hrp.CFrame,
hrp.Velocity,
hum:GetState(),
hum.PlatformStand,
char:FindFirstChildOfClass("Tool")









pc excuter @4BV6
What is solara and incognito