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1.7k Executions
Reverse Rings parts
Universal Script 📌
CryptoCodeSupreme10K executions
10 months ago
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Description
The reverse rings and the modified version of the super rings, instead of pulling the parts, push the parts.
--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Workspace = game:GetService("Workspace")
local SoundService = game:GetService("SoundService")
local StarterGui = game:GetService("StarterGui")
local TextChatService = game:GetService("TextChatService")
local LocalPlayer = Players.LocalPlayer
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
-- Folder e Part para controle local
local Folder = Instance.new("Folder", Workspace)
local Part = Instance.new("Part", Folder)
local Attachment1 = Instance.new("Attachment", Part)
Part.Anchored = true
Part.CanCollide = false
Part.Transparency = 1
-- Network global
if not getgenv().Network then
getgenv().Network = {
BaseParts = {},
Velocity = Vector3.new(1000, 1000, 1000) -- aumento de força global
}
end
getgenv().Network.RetainPart = function(Part)
if typeof(Part) == "Instance" and Part:IsA("BasePart") and Part:IsDescendantOf(Workspace) then
table.insert(getgenv().Network.BaseParts, Part)
Part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
Part.CanCollide = false
end
end
local function EnablePartControl()
LocalPlayer.ReplicationFocus = Workspace
HOLY GUI my eyes are burning
Why put watermark when gpt made it lmfaooo also holy ui corner