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Reincarnation Teleportation
Universal Script 📌
2 months ago
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Description
Reincarnation Teleportation — place glowing waypoint beacons anywhere in the world, see them from far away with color-coded beams and an off-screen compass, then teleport back instantly with a smooth fade transition. Rename or delete waypoints anytime.
Updates
Script edited: Update script
--[[
Reincarnation Teleportation
made by Vighnesh
place waypoints anywhere, see em from far away with a beam,
teleport back to em whenever. rename/delete if you mess up.
v1 - basic waypoints + teleport
v1.1 - fade transition + safe landing raycast (no more falling thru map)
v1.2 - beam textures/colors, settings tab, reset button
v1.3 - per-waypoint colors + off screen compass arrow + sorted dropdown
drop this in StarterPlayerScripts (or wherever u load scripts from)
heads up: rayfield changes their api sometimes, if Dropdown/Slider stuff
breaks check https://github.com/SiriusSoftwareLtd/Rayfield
]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local LocalPlayer = Players.LocalPlayer
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
-- config, tweak these if u want
local CONFIG = {
TeleportFadeTime = 0.5,
SafeLandingOffset = 3,
BeamHeight = 2000,
ShowBeams = true,
BeamTextureId = "", -- stick your own asset id here if u want a scrolling texture, leave blank otherwise
}
local Waypoints = {}
local SelectedWaypoint = nil
local WaypointCounter = 0
local IsTeleporting = false
-- colors cycle through this so waypoints don't all look the same








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