
1.1k Views
2.6k Executions
Reanimate by Figure for limbs
Universal Script 📌
2 months ago
Reviewed by QueueSherlockPaid revieweron How review works
Does it work?
No reports yetNo reports yet. Tried it? Be the first to say.
Also noticed:
Description
Idk just a reanimate that make any script work in client make it fe limb 1 but you need to execute the script first reanimate
local LocalPlayer = game.Players.LocalPlayer
local StarterGui = game:GetService("StarterGui")
function notifyPlayer(title, text)
pcall(function()
StarterGui:SetCore("SendNotification", {
Title = title;
Text = text;
Duration = 5;
})
end)
end
notifyPlayer("let go Figure Animation V4", "Reanimate FE Loaded!")
local fake_transparency = 1
local Motors = {
["Left Hip"] = 0,
["Neck"] = 0,
["Left Shoulder"] = 0,
["Right Hip"] = 0,
["Right Shoulder"] = 0
}
local TS = game:GetService("TweenService")
local function getnext(tbl, number)
local closestDiff = math.huge
local closestValue = 0
for i, v in pairs(tbl) do
if i > number and i - number < closestDiff then
closestDiff = i - number
closestValue = i
end
end
return closestValue
end
local function kftotbl(kf)
local tbl3 = {}
for _, v in pairs(kf:GetDescendants()) do








Yo bro can you give tutorial pls on yt