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Really Cool Fly Script
Universal Script 📌
AuraPublished 25
2 years ago
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Description
Toggle Fly: G Increase Speed keep pressing Equal Decrease Speed keep pressing Minus Join the Discord Fam discord.gg/nWbqsUDcQx
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local flying = false
local speed = 50
local maxSpeed = 200
local minSpeed = 10
local speedIncrement = 5
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local flyConnections = {}
local function fly()
if not flying then
flying = true
local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.new(0, 0, 0)
bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
bodyVelocity.Parent = humanoidRootPart
local bodyGyro = Instance.new("BodyGyro")
bodyGyro.CFrame = humanoidRootPart.CFrame
bodyGyro.MaxTorque = Vector3.new(100000, 100000, 100000)
bodyGyro.P = 3000
bodyGyro.Parent = humanoidRootPart
local function onRenderStep()
local moveDirection = Vector3.new()
if UserInputService:IsKeyDown(Enum.KeyCode.W) then
moveDirection = moveDirection + (workspace.CurrentCamera.CFrame.LookVector * speed)
end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then
moveDirection = moveDirection - (workspace.CurrentCamera.CFrame.LookVector * speed)
end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then
moveDirection = moveDirection - (workspace.CurrentCamera.CFrame.RightVector * speed)
end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then









i made a script like this nice script anyways