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Raining ducks

Universal Script 📌
ehhhhhhhh
ehhhhhhhhFirst script
11 months ago
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Description

if you want put duck.CanCollide on true to make it collide (rejoin to remove ducks)

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while wait(.1) do local duck = Instance.new("Part", game.Workspace) duck.Size = Vector3.new(40,40,40) local asd = Instance.new("FileMesh", duck) asd.MeshId = "rbxassetid://521754610" asd.TextureId = "rbxassetid://521754612" asd.Scale = Vector3.new(40,40,40) duck.CanCollide = false duck.CFrame = CFrame.new(math.random(-1000,1000), math.random(300,700), math.random(-1000,1000)) local quack = Instance.new("Sound", duck) quack.SoundId = "rbxassetid://2101511513" quack.Volume = 5 quack.PlaybackSpeed = 1 quack:Play() game.Debris:AddItem(quack, 0.5) end


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