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Description
This just makes your game look cooler, nothing else
local Lighting = game:GetService("Lighting")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera
for _, effect in Lighting:GetChildren() do
if effect:IsA("ColorCorrectionEffect") or effect:IsA("BloomEffect") or effect:IsA("BlurEffect") then
effect:Destroy()
end
end
local blur = Instance.new("BlurEffect")
blur.Name = "SnowBlur"
blur.Size = 8 -- subtle, not too much
blur.Parent = Lighting
Lighting.ClockTime = 5
Lighting.Brightness = 1.5
Lighting.OutdoorAmbient = Color3.fromRGB(200, 220, 255)
Lighting.Ambient = Color3.fromRGB(180, 200, 255)
Lighting.FogEnd = 120
Lighting.FogStart = 0
Lighting.FogColor = Color3.fromRGB(220, 230, 255)
Lighting.EnvironmentDiffuseScale = 0.5
Lighting.EnvironmentSpecularScale = 0.2
local cc = Instance.new("ColorCorrectionEffect")
cc.Name = "SnowyColorCorrection"
cc.TintColor = Color3.fromRGB(210, 230, 255)
cc.Brightness = 0.1
cc.Contrast = 0.15
cc.Saturation = 0.2
cc.Parent = Lighting
local bloom = Instance.new("BloomEffect")
bloom.Name = "SnowBloom"
bloom.Intensity = 1.5
bloom.Size = 56
bloom.Threshold = 1.2










Pshader better