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Description
Ro-dice, created for fun
--[[
PARTE 1: Estructura base de la GUI "ro-dice v3"
Pegar en LocalScript dentro de StarterPlayerScripts.
--]]
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
-- SCREEN GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "RodiceGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui
-- BOTÓN ABRIR (🎲) - aparece cuando la GUI está cerrada
local openButton = Instance.new("TextButton")
openButton.Name = "OpenButton_Rodice"
openButton.Parent = screenGui
openButton.Size = UDim2.new(0, 74, 0, 74)
openButton.Position = UDim2.new(0, 16, 1, -92)
openButton.AnchorPoint = Vector2.new(0, 0)
openButton.Text = "🎲"
openButton.TextSize = 44
openButton.Font = Enum.Font.GothamBold
openButton.BackgroundColor3 = Color3.fromRGB(30,30,30)
openButton.BorderSizePixel = 0
openButton.Visible = false
local openCorner = Instance.new("UICorner", openButton)
openCorner.CornerRadius = UDim.new(0, 12)
-- MARCO PRINCIPAL (ULTRA-PRO)
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame_Rodice"
mainFrame.Parent = screenGui
mainFrame.Size = UDim2.new(0, 560, 0, 780) -- GRANDE y cómodo
mainFrame.Position = UDim2.new(0.04, 0, 0.06, 0)
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