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2 Executions
R15 to r6 (not Fe) make by powerful Gemini
Universal Script 📌
3 days ago · Updated
Reviewed by QueueSherlockPaid revieweron How review works
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Description
R15 to r6!
-- Delta Executor: R15 to Real R6 Converter
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local Humanoid = Character:WaitForChild("Humanoid")
if Humanoid.RigType == Enum.HumanoidRigType.R15 then
-- Fetch player avatar description
local desc = Players:GetHumanoidDescriptionFromUserId(LocalPlayer.UserId)
-- Spawn real R6 character model
local r6Model = Players:CreateHumanoidModelFromDescription(desc, Enum.HumanoidRigType.R6)
r6Model.Name = LocalPlayer.Name
-- Match position
local currentCFrame = Character:GetPrimaryPartCFrame()
r6Model:SetPrimaryPartCFrame(currentCFrame)
-- Swap character models
Character:Destroy()
r6Model.Parent = workspace
LocalPlayer.Character = r6Model
-- Update Camera
local camera = workspace.CurrentCamera
local newHumanoid = r6Model:WaitForChild("Humanoid")
camera.CameraSubject = newHumanoid
-- Load Classic R6 Animations
local anims = {
idle = "rbxassetid://180435571",
walk = "rbxassetid://180426354",
jump = "rbxassetid://125750702",
fall = "rbxassetid://180436148"
}
local currentTrack = nil
local function playAnim(id)
if currentTrack then currentTrack:Stop() end
local anim = Instance.new("Animation")
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