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R0van Gui F3x v2 FE

Universal Script 📌
R0van_exploiter
R0van_exploiterPublished 5
8 months ago
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local LMG2L = {}

LMG2L["ScreenGui_1"] = Instance.new("ScreenGui")
LMG2L["ScreenGui_1"].Parent = game:GetService("CoreGui")
LMG2L["ScreenGui_1"].ZIndexBehavior = Enum.ZIndexBehavior.Sibling
LMG2L["ScreenGui_1"].ResetOnSpawn = false


LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 658, 0, 400);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 76, 0, -26);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(58, 247, 255);
local UIS = game:GetService("UserInputService")

local frame = LMG2L["Frame_2"] 

local dragging = false
local dragStart
local startPos

local function update(input)
	local delta = input.Position - dragStart
	frame.Position = UDim2.new(
		startPos.X.Scale,
		startPos.X.Offset + delta.X,
		startPos.Y.Scale,
		startPos.Y.Offset + delta.Y
	)
end

frame.InputBegan:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1
	or input.UserInputType == Enum.UserInputType.Touch then
		dragging = true
		dragStart = input.Position
		startPos = frame.Position

		input.Changed:Connect(function()
			if input.UserInputState == Enum.UserInputState.End then


Comments

2
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Roblox_ADD66's profile picture
Roblox_ADD663 months ago

Thanks

1
Di0nbers85's profile picture
Di0nbers856 months ago

Wdym idk

1

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