Universal Script 📌
68.1k Views
850 Executions

Put a nice bright light around your local player

Universal Script 📌
2 years ago
Get an executor
Please login to perform these actions:

Does it work?

No reports yet

No reports yet. Tried it? Be the first to say.

Also noticed:

Description

Put a nice bright light around your local player

Updates

  1. Script edited: Create script

View Raw
-- Put a nice bright light around your local player
pcall(function()
    local lighting = game:GetService("Lighting");
    lighting.Ambient = Color3.fromRGB(255, 255, 255);
    lighting.Brightness = 1;
    lighting.FogEnd = 1e10;
    for i, v in pairs(lighting:GetDescendants()) do
        if v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("ColorCorrectionEffect") or v:IsA("SunRaysEffect") then
            v.Enabled = false;
        end;
    end;
    lighting.Changed:Connect(function()
        lighting.Ambient = Color3.fromRGB(255, 255, 255);
        lighting.Brightness = 1;
        lighting.FogEnd = 1e10;
    end);
    spawn(function()
        local character = game:GetService("Players").LocalPlayer.Character;
        while wait() do
            repeat wait() until character ~= nil;
            if not character.HumanoidRootPart:FindFirstChildWhichIsA("PointLight") then
                local headlight = Instance.new("PointLight", character.HumanoidRootPart);
                headlight.Brightness = 1;
                headlight.Range = 60;
            end;
        end;
    end);
end)                          


Comments

0
Log in to join the conversation. Login
No comments yet. Be the first!