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Description
Testing.
-- Gamble GUI
-- Author: You
-- Odds: 50% -10 HP | 10% Reverse Time (10s) | 1% Blink+Noclip | 39% common tools
-- Notes:
-- - Grapple always restores WalkSpeed to 16 and AutoRotate true, even on cancel/death.
-- - On death: GUI is removed, noclip ends, history clears. GUI rebuilds on respawn.
-- - Only gambles if you're alive.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local LP = Players.LocalPlayer
-- STATE -----------------------------------------------------------------------
local screen -- ScreenGui (rebuilt on respawn)
local frame, result, gambleBtn
local noclipConn
local posHistory = {}
local SAMPLE = 0.1
local MAX_TIME = 12
local maxSamples = math.floor(MAX_TIME / SAMPLE)
-- UTILS -----------------------------------------------------------------------
local function getChar()
return LP.Character or LP.CharacterAdded:Wait()
end
local function getHumPair()
local c = getChar()
return c:WaitForChild("Humanoid"), c:WaitForChild("HumanoidRootPart")
end
local function bubble(text, color)
local c = getChar()
local head = c:FindFirstChild("Head") or c:FindFirstChildWhichIsA("BasePart")
if not head then return end
local bb = Instance.new("BillboardGui")
bb.Name = "GambleBubble"
bb.Size = UDim2.new(0, 0, 0, 0)
bb.StudsOffset = Vector3.new(0, 3, 0)










I'm author
@zxcv yes you are
Pls gamble