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3.3k Executions
Ping Indicator
Universal Script 📌
styear100K executions
8 months ago
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Description
Ping Indicator that shows your ping (not 100% accurate) I will try to make a script that makes your render distance further without increasing the graphics:)
local Players = game:GetService("Players")
local Stats = game:GetService("Stats")
local RunService = game:GetService("RunService")
local Camera = workspace.CurrentCamera
local Player = Players.LocalPlayer
local PlayerGui = Player:WaitForChild("PlayerGui")
local BaseScale = 1080
local GUI = Instance.new("ScreenGui")
GUI.Name = "PingIndicator"
GUI.ResetOnSpawn = false
GUI.Parent = PlayerGui
local UIScale = Instance.new("UIScale")
UIScale.Parent = GUI
local Holder = Instance.new("Frame")
Holder.AnchorPoint = Vector2.new(0,0)
Holder.Position = UDim2.new(0,20,0,20)
Holder.Size = UDim2.new(0,60,0,60)
Holder.BackgroundTransparency = 1
Holder.Parent = GUI
local Icon = Instance.new("ImageLabel")
Icon.BackgroundTransparency = 1
Icon.AnchorPoint = Vector2.new(0.5,0)
Icon.Position = UDim2.new(0.5,0,0,0)
Icon.Size = UDim2.new(0,32,0,32)
Icon.Parent = Holder
local PingNumber = Instance.new("TextLabel")
PingNumber.BackgroundTransparency = 1
PingNumber.AnchorPoint = Vector2.new(0.5,0)
PingNumber.Position = UDim2.new(0.5,0,0,32)
PingNumber.Size = UDim2.new(1,0,0,16)
PingNumber.Font = Enum.Font.GothamBold
PingNumber.TextScaled = true
PingNumber.Text = "0"
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