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6.7k Executions
PROJECTION SORCERY SCRIPT
Universal Script 📌
yeetteet11110K executions
4 months ago
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Description
GO FAST BE NAOYA EXCLUSIVE PROCEDURAL ANIMATION DRAW FEATURE
-- Naoya Projection: Procedural Animation Engine (Infinite Scaling & Horizon Gaze)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local Debris = game:GetService("Debris")
local player = Players.LocalPlayer
local character, humanoid, root
local rigType = Enum.HumanoidRigType.R6
-- State Variables
local isActive = false
local isExecuting = false
local momentum = 0
local trailInterval = 0.05
local lastTrailTime = 0
local lastPhaseUpdate = 0
-- Movement & Procedural Config
local BASE_ACCEL = 6.5
local FRICTION = 0.30
local distanceTraveled = 0
local lastMoveDir = Vector3.new(0, 0, 1)
local currentLean = 0
-- Drawing Variables
local isDrawing = false
local drawnFrames = {}
local drawInterval = 0.1
local lastDrawTime = 0
local startClone = nil
local originalTransparencies = {}
-- Joint References for Procedural Animation
local rootMotor = nil
local originalRootC0 = nil
local neckMotor = nil
local originalNeckC0 = nil
local limbs = {RA = nil, LA = nil, RL = nil, LL = nil, RE = nil, LE = nil, RK = nil, LK = nil}









and wth with my movement
thats cool but where is controll for pc