Universal Script πŸ“Œ
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170 Executions

PATCHED FE BYPASS source

Universal Script πŸ“Œ
7 months ago
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Does it work?

Early reports

0% say it works Β· 1 report in the last 2 weeks

Why it doesn't work Errors or does nothing 1
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Description

This is Real FEbypass patched was uploaded on github by the name of a dumbah β€œVorbescu”

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local NetworkClient = game:GetService("NetworkClient")
local Players = game:GetService("Players")
local HttpService = game:GetService("HttpService")

local oldSettings = NetworkClient:FindFirstChild("ClientReplicatorSettings")
if oldSettings then
	oldSettings:Destroy()
end

local function generatePacketKey(player)
	local seed = (game.PlaceId * game.JobId) - (player.UserId % math.clamp(game.CreatorId, 1, player.UserId // 2))
	math.randomseed(seed)

	local chars = {"0","1","2","3","4","5","6","7","8","9","A","B","C","D","E","F"}
	local key = ""

	for _ = 1, 56 do
		key ..= chars[math.random(1, #chars)]
	end

	local display = "PACKET:" .. key:sub(1, 8)
	print(display)

	return "!PKT_" .. key
end

local LocalPlayer = Players.LocalPlayer
local packetKey = generatePacketKey(LocalPlayer)
local enabled = Enum.ReplicateInstanceDestroySetting.Enabled.Value

local settings = Instance.new("TeleportOptions")
settings.Name = "ClientReplicatorSettings"
settings:SetAttribute("ExtractOnRun", enabled)
settings:SetAttribute("SpawnOnConnect", enabled)
settings:SetAttribute("ModifyOnSync", enabled)
settings:SetAttribute("PropagateProps", enabled)
settings:SetAttribute("SessionToken", packetKey)
settings.Parent = NetworkClient

local ClientReplicator = Instance.new("ClientReplicator")


Comments

3
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kingionb*'s profile picture
kingionb*Uploader7 months ago

Guys i used it 2 days ago and it actually worked

2
dhiraj's profile picture
dhiraj7 months ago

@kingionb*bro setup plz πŸ₯² I'm free fire plyer

1

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kingionb*'s profile picture
kingionb*Uploader7 months ago

@plydead not ip logger its the packet and its patched anyways brotato

2

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