
2.1k Views
170 Executions
Does it work?
Early reports0% say it works Β· 1 report in the last 2 weeks
Why it doesn't work Errors or does nothing 1
Also noticed:
Description
This is Real FEbypass patched was uploaded on github by the name of a dumbah βVorbescuβ
local NetworkClient = game:GetService("NetworkClient")
local Players = game:GetService("Players")
local HttpService = game:GetService("HttpService")
local oldSettings = NetworkClient:FindFirstChild("ClientReplicatorSettings")
if oldSettings then
oldSettings:Destroy()
end
local function generatePacketKey(player)
local seed = (game.PlaceId * game.JobId) - (player.UserId % math.clamp(game.CreatorId, 1, player.UserId // 2))
math.randomseed(seed)
local chars = {"0","1","2","3","4","5","6","7","8","9","A","B","C","D","E","F"}
local key = ""
for _ = 1, 56 do
key ..= chars[math.random(1, #chars)]
end
local display = "PACKET:" .. key:sub(1, 8)
print(display)
return "!PKT_" .. key
end
local LocalPlayer = Players.LocalPlayer
local packetKey = generatePacketKey(LocalPlayer)
local enabled = Enum.ReplicateInstanceDestroySetting.Enabled.Value
local settings = Instance.new("TeleportOptions")
settings.Name = "ClientReplicatorSettings"
settings:SetAttribute("ExtractOnRun", enabled)
settings:SetAttribute("SpawnOnConnect", enabled)
settings:SetAttribute("ModifyOnSync", enabled)
settings:SetAttribute("PropagateProps", enabled)
settings:SetAttribute("SessionToken", packetKey)
settings.Parent = NetworkClient
local ClientReplicator = Instance.new("ClientReplicator")









Guys i used it 2 days ago and it actually worked
@kingionb*bro setup plz π₯² I'm free fire plyer
[deleted]
@plydead not ip logger its the packet and its patched anyways brotato