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--[=[
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88 88 88 88 odD' 88 88 88 88ooo88
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88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
local LMG2L = {};
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(30, 30, 30);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 642, 0, 450);
LMG2L["Frame_2"]["Position"] = UDim2.new(0.5, -321, 0.5, -225);
LMG2L["TopBar"] = Instance.new("Frame", LMG2L["Frame_2"]);
LMG2L["TopBar"]["Size"] = UDim2.new(1, 0, 0, 35);
LMG2L["TopBar"]["BackgroundColor3"] = Color3.fromRGB(45, 45, 45);
LMG2L["TopBar"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_4"] = Instance.new("TextLabel", LMG2L["TopBar"]);
LMG2L["TextLabel_4"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_4"]["TextSize"] = 18;
LMG2L["TextLabel_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_4"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold);
LMG2L["TextLabel_4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_4"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_4"]["Size"] = UDim2.new(0, 200, 1, 0);
LMG2L["TextLabel_4"]["Text"] = [[Orthosie Server-Side]];
LMG2L["TextLabel_4"]["Position"] = UDim2.new(0, 10, 0, 0);
LMG2L["TextLabel_4"]["TextXAlignment"] = Enum.TextXAlignment.Left;
LMG2L["ScrollingFrame_3"] = Instance.new("ScrollingFrame", LMG2L["Frame_2"]);
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