Universal Script πŸ“Œ
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433 Executions

Orbit hats fe

Universal Script πŸ“Œ
Dxc979788
Dxc979788First script
4 months ago
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Description

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-- .offset (how close the hats are to you)
-- .mode (different modes up to 11)
-- .speed (how fast the hats move)

local plr = game.Players.LocalPlayer;
local chr = plr.Character;
local hum = chr.Humanoid;
local mov = {};
local mov2 = {};
local hatParts = {}; -- 캐릭터 λŒ€μ‹  λͺ¨μž νŒŒνŠΈλ“€λ§Œ λ”°λ‘œ 담을 ν…Œμ΄λΈ”

--[[Network]]
coroutine.resume(coroutine.create(function()
	settings().Physics.AllowSleep = false;
	game.RunService.RenderStepped:Connect(function()
		for i, v in pairs(game.Players:GetPlayers()) do
			if v ~= plr then
				v.MaximumSimulationRadius = 0.1;
				v.SimulationRadius = 0;
			else
				v.MaximumSimulationRadius = math.pow(math.huge, math.huge);
				v.SimulationRadius = math.pow(math.huge, 2);
			end
		end
	end)
end))

function ftp(str)
    local pt = {};
    if str ~= 'me' and str ~= 'random' then
        for i, v in pairs(game.Players:GetPlayers()) do
            if v.Name:lower():find(str:lower()) then
                table.insert(pt, v);
            end
        end
    elseif str == 'me' then
        table.insert(pt, plr);
	elseif str == 'random' then
		table.insert(pt, game.Players:GetPlayers()[math.random(1, #game.Players:GetPlayers())]);
    end


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