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Open Source Event Manipulator
Universal Script 📌
CMDSPublished 10
3 years ago
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Description
Event manipulator thingyy
local mt = getrawmetatable(game)
local nc = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(self, ...)
if getnamecallmethod() == "FireServer" then
if self.Name == "EventName" and menu.feature then
return
end
end
return nc(self, ...)
end)
setreadonly(mt, true)








if you know how to code. Fix yourself
if event.Name == "EventName"?? LMAO
instructions?