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One Tap Silent Aim
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xenon9012Published 10
8 months ago
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Description
silent aim
Supported games 1
One Tap
All scriptsSilent aim
Works in: One Tap
local plrs = game:GetService("Players");
local lp = plrs.LocalPlayer;
local cam = workspace.CurrentCamera;
local mods = getloadedmodules();
local wm, wc;
for _, m in ipairs(mods) do
if m.Name == "WeaponManager" then wm = m;
elseif m.Name == "WeaponClient" then wc = m; end
if wm and wc then break; end
end
local wmMod = require(wm);
local wcMod = require(wc);
local enabled = true;
local fov = 200;
local hitpart = "Head";
local function getTarget(origin)
local closest, closestDist = nil, fov;
for _, p in ipairs(plrs:GetPlayers()) do
if p == lp then continue; end
local char = p.Character;
if not char then continue; end
local hum = char:FindFirstChild("Humanoid");
local hp = char:FindFirstChild(hitpart) or char:FindFirstChild("HumanoidRootPart");
if not hum or hum.Health <= 0 or not hp then continue; end
local sp, onScreen = cam:WorldToViewportPoint(hp.Position);
if not onScreen then continue; end
local dist = (Vector2.new(sp.X, sp.Y) - Vector2.new(cam.ViewportSize.X/2, cam.ViewportSize.Y/2)).Magnitude;
if dist < closestDist then
closestDist = dist;
closest = hp;
end
end
return closest;
end
local oldCast = wmMod.cast;
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