Universal Script 📌
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OK13GAMEPAD

Universal Script 📌
8 months ago
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Description

Mouse, W, a, s, d Walk Buttons. Ekstra e, Q, f, e Fps, ping Shiftlock (fixing)

View Raw
--[=[
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88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88 
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

local LMG2L = {};

LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(127, 127, 127);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 106, 0, 116);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 514, 0, 204);


LMG2L["ImageLabel_3"] = Instance.new("ImageLabel", LMG2L["Frame_2"]);
LMG2L["ImageLabel_3"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_3"]["BackgroundColor3"] = Color3.fromRGB(126, 126, 126);
LMG2L["ImageLabel_3"]["Size"] = UDim2.new(0, 106, 0, 86);
LMG2L["ImageLabel_3"]["Position"] = UDim2.new(0, 0, 0, -44);


LMG2L["UICorner_4"] = Instance.new("UICorner", LMG2L["ImageLabel_3"]);
LMG2L["UICorner_4"]["CornerRadius"] = UDim.new(1, 0);


LMG2L["ImageLabel_5"] = Instance.new("ImageLabel", LMG2L["ImageLabel_3"]);
LMG2L["ImageLabel_5"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_5"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
LMG2L["ImageLabel_5"]["Size"] = UDim2.new(0, 2, 0, 56);
LMG2L["ImageLabel_5"]["BackgroundTransparency"] = 0.7;


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