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529 Executions
OBJ ANIM CONTROLLER
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zyablicevalexei10K executions
4 months ago
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Description
you can control objects and make them like a player moving
Supported games 1
Build A Boat For Treasure
All scriptsYOU CAN CONTROL NOT ANCHORED OBJ
Works in: Build A Boat For Treasure
-- Full Physical Motion Mirroring (9 Limbs: Knees & Elbows Included) ---
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
-- Таблица для хранения привязанных объектов (добавлено 4 новых сустава)
local AttachedObjects = {
Torso = {Part = nil, R15 = "UpperTorso", R6 = "Torso"},
-- Верхние части рук (Плечи)
LeftArm = {Part = nil, R15 = "LeftUpperArm", R6 = "Left Arm"},
RightArm = {Part = nil, R15 = "RightUpperArm", R6 = "Right Arm"},
-- Нижние части рук (Предплечья / Локти)
LeftLowerArm = {Part = nil, R15 = "LeftLowerArm", R6 = "Left Arm"},
RightLowerArm = {Part = nil, R15 = "RightLowerArm", R6 = "Right Arm"},
-- Верхние части ног (Бёдра)
LeftLeg = {Part = nil, R15 = "LeftUpperLeg", R6 = "Left Leg"},
RightLeg = {Part = nil, R15 = "RightUpperLeg", R6 = "Right Leg"},
-- Нижние части ног (Голени / Колени)
LeftLowerLeg = {Part = nil, R15 = "LeftLowerLeg", R6 = "Left Leg"},
RightLowerLeg = {Part = nil, R15 = "RightLowerLeg", R6 = "Right Leg"}
}
-- Ссылка на GUI для обновления текста статуса
local StatusLabels = {}
-- Функция поиска правильной кости персонажа в зависимости от R15 / R6
local function GetCharacterLimb(limbData)
if Character:FindFirstChild("Humanoid") and Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
return Character:FindFirstChild(limbData.R6)
else
return Character:FindFirstChild(limbData.R15)
end
end
--- ========================================== ---



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peakest script on build a boat THANK YOU for making it open source
is this visual or its ss cuz too good
@AkaD4ha not visual and its open source i love it so much i made a giant mech that can dance on it own with its own pathfinding through editing the script such peak
W script