Universal Script 📌
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12 Executions

Notification System

Universal Script 📌
1 year ago
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Description

sends notifications This is meant to act like a table, you can change it to not be a return but a table. Example: Notif.NewNotification('journey.lol', 'test', 5, { Callback = function(callback) if callback then print(callback) end end, Button1 = 'Accept', Button2 = 'Decline' })

View Raw
return {
        NewNotification = function(title, txt, dur, buttons)
            local starterGui = cloneref(game:GetService('StarterGui'))
            local packet = {
                Title = title,
                Text = txt,
                Duration = dur
            }

            for i,v in buttons do
                packet[i] = v
            end

            starterGui:SetCore('SendNotification', packet)
        end
    }


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