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Description
server side only not fe if not excuted in Serverside
-- ServerScript – place in ServerScriptService or run in Command Bar (server context)
local SKYBOX_ID = "rbxassetid://134330697176777" -- Skybox
local PARTICLE_ID = "rbxassetid://122032350874971" -- New particles
local MUSIC_ID = "rbxassetid://1847661783" -- Music
local MUSIC_PITCH = 1.0 -- Normal pitch
local MUSIC_VOLUME_GROUP = 99 -- SoundGroup multiplier
-- 1. SKYBOX
local function setupSkybox()
local sky = Instance.new("Sky")
sky.SkyboxBk = SKYBOX_ID
sky.SkyboxDn = SKYBOX_ID
sky.SkyboxFt = SKYBOX_ID
sky.SkyboxLf = SKYBOX_ID
sky.SkyboxRt = SKYBOX_ID
sky.SkyboxUp = SKYBOX_ID
sky.Parent = game.Lighting
print("Skybox set to", SKYBOX_ID)
end
-- 2. MAKE BASEPLATE CLEAR (transparent)
local function makeBaseplateClear()
local baseplate = workspace:FindFirstChild("Baseplate")
if baseplate and baseplate:IsA("BasePart") then
baseplate.Transparency = 1 -- fully invisible
baseplate.CanCollide = true -- keep collision
print("Baseplate set to clear (transparent)")
else
print("Baseplate not found, skipping")
end
end
-- 3. DISCO EFFECT covering the whole map (ambient + color correction)
local function startDiscoEffect()
local colorCorrection = Instance.new("ColorCorrectionEffect")
colorCorrection.Name = "DiscoColorCorrection"
colorCorrection.Parent = game.Lighting
spawn(function()







this script is not server sided
@madwolf1231 it is if u excute thru a ss executor 🤦♂️